discipleofcards
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| discipleofcards [2026/08/20 10:32] – admin | discipleofcards [2026/08/20 14:11] (current) – admin | ||
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| ===Card Sharp=== | ===Card Sharp=== | ||
| - | At 1st level, you hurl a Hex charged card at your opponent, making a ranged spell attack to hit with a range of 60ft. \\ | + | At 1st level, you hurl a Hex charged card at your opponent, making a ranged spell attack to hit up to a range of 60ft. \\ |
| - | On a successful hit you do 1D10 damage. \\ | + | On a successful hit you do 1D8 damage. \\ |
| - | You can throw a second card at 10th level and a third at 15th, this can target multiple opponents. | + | You can throw a second card at 5th level and a third at 11th, and a fourth at 17th. This can target |
| ---- | ---- | ||
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| **Ace of Spades** \\ | **Ace of Spades** \\ | ||
| - | //- Extra D6 Damage per card// \\ | + | //- Deal an extra 1d6 damage// \\ |
| **Ten** \\ | **Ten** \\ | ||
| - | //- Knock Target | + | //- Target |
| **Jack** \\ | **Jack** \\ | ||
| - | //- Give target Disadvantage | + | //- Target has disadvantage |
| **Queen** \\ | **Queen** \\ | ||
| //- Ignore Cover// \\ | //- Ignore Cover// \\ | ||
| **King** \\ | **King** \\ | ||
| - | //- +2 on attack roll// \\ | + | //- Gain +2 to the attack roll// \\ |
| **Joker ** \\ | **Joker ** \\ | ||
| - | //- WIP// | + | //- If the attack hits, roll a d6 \\ |
| + | - 1, Card explodes in your hand, player has disadvantage on their next skill check or ability roll \\ | ||
| + | - 2, Target takes an extra d6 damage \\ | ||
| + | - 3, Target must make a Constitution saving throw against your huckster spell save DC or be stunned until the start of your next turn \\ | ||
| + | - 4, Player gains a +2 AC as if they cast mage armour until their next turn \\ | ||
| + | - 5, The card misses it's intended target and strikes a random creature within 15 feet of the original target \\ | ||
| + | - 6, You may immediately throw another Card Sharp attack// \\ | ||
| ---- | ---- | ||
| ===Loaded Deck=== | ===Loaded Deck=== | ||
| - | At 14th level, add your intelligence modifier to your your Card Sharp throws. | + | At 14th level, add your intelligence modifier to the damage dealt by each Card Sharp attack. |
| ---- | ---- | ||
| ===Dead Man's Hand=== | ===Dead Man's Hand=== | ||
| - | 18th | + | At 18th level, |
| + | Once per day, you make five Card Sharp attacks as part of the same action. Each attack can use a different Marked Deck effect. You may use this on a single target, or up to 5 separate targets of your choosing. | ||
| + | |||
| + | You must complete a long rest before using this ability again | ||
discipleofcards.1787221935.txt.gz · Last modified: by admin
