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discipleofcards [2026/08/20 10:32] admindiscipleofcards [2026/08/20 14:11] (current) admin
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 ===Card Sharp=== ===Card Sharp===
-At 1st level, you hurl a Hex charged card at your opponent, making a ranged spell attack to hit with a range of 60ft. \\ +At 1st level, you hurl a Hex charged card at your opponent, making a ranged spell attack to hit up to a range of 60ft. \\ 
-On a successful hit you do 1D10 damage. \\ +On a successful hit you do 1D8 damage. \\ 
-You can throw a second card at 10th level and a third at 15ththis can target multiple opponents. +You can throw a second card at 5th level and a third at 11thand a fourth at 17th. This can target a single, or multiple opponents. 
  
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 **Ace of Spades** \\ **Ace of Spades** \\
-//- Extra D6 Damage per card// \\+//- Deal an extra 1d6 damage// \\
 **Ten** \\ **Ten** \\
-//- Knock Target Prone// \\+//- Target must succeed on a strength saving throw against your huckster spell save DC or be knocked prone// \\
 **Jack** \\ **Jack** \\
-//- Give target Disadvantage on next roll// \\+//- Target has disadvantage on the next attack roll or ability check it makes before the end of its next turn// \\
 **Queen** \\ **Queen** \\
 //- Ignore Cover// \\ //- Ignore Cover// \\
 **King** \\ **King** \\
-//- +2 on attack roll// \\+//- Gain +2 to the attack roll// \\
 **Joker ** \\ **Joker ** \\
-//- WIP//+//- If the attack hits, roll a d6 \\ 
 + - 1, Card explodes in your hand, player has disadvantage on their next skill check or ability roll \\ 
 + - 2, Target takes an extra d6 damage \\ 
 + - 3, Target must make a Constitution saving throw against your huckster spell save DC or be stunned until the start of your next turn \\ 
 + - 4, Player gains a +2 AC as if they cast mage armour until their next turn  \\ 
 + - 5, The card misses it's intended target and strikes a random creature within 15 feet of the original target \\ 
 + - 6, You may immediately throw another Card Sharp attack// \\
  
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 ===Loaded Deck=== ===Loaded Deck===
-At 14th level, add your intelligence modifier to your your Card Sharp throws.+At 14th level, add your intelligence modifier to the damage dealt by each Card Sharp attack.
  
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 ===Dead Man's Hand=== ===Dead Man's Hand===
-18th+At 18th level, 
 +Once per day, you make five Card Sharp attacks as part of the same action. Each attack can use a different Marked Deck effect. You may use this on a single target, or up to 5 separate targets of your choosing.  
 + 
 +You must complete a long rest before using this ability again  
  
  
  
discipleofcards.1787221935.txt.gz · Last modified: by admin