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gunslinger [2026/08/19 11:33] – admingunslinger [2026/09/22 15:08] (current) – admin
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 **Gunslingers can be the most feared killer, or stalwart lawman, gun-for-hire, or wandering hero.  **Gunslingers can be the most feared killer, or stalwart lawman, gun-for-hire, or wandering hero. 
-No matter the cause, Gunslingers are masters of firearms and crack shots.**+No matter the cause, Gunslingers are masters of firearms and crack shots.\\ 
 +\\ 
 +Gunslingers rely on speed, accuracy, and tactical movement rather than brute strength. They learn to make the most of cover, exploit an enemy's mistakes, and put a bullet exactly where it needs to go. Whether they are lawmen, outlaws, bounty hunters, or hired guns, Gunslingers are at their best when the shooting starts.**
  
 //You must have a Dexterity or Strength score of 13 or higher in order to multiclass in or out of this class.// //You must have a Dexterity or Strength score of 13 or higher in order to multiclass in or out of this class.//
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 {{tablelayout?rowsHeaderSource=Auto&colwidth="76px,159px,524px"}} {{tablelayout?rowsHeaderSource=Auto&colwidth="76px,159px,524px"}}
 ^  Level  ^  Proficiency Bonus  ^ Features                             ^ ^  Level  ^  Proficiency Bonus  ^ Features                             ^
-|  1st    |  +2                 | Shootin' Style, Second Wind          |+|  1st    |  +2                 | Second Wind          |
 |  2nd    |  +2                 | Action Surge (x1)                    | |  2nd    |  +2                 | Action Surge (x1)                    |
 |  3rd    |  +2                 | Way of the Gun                       | |  3rd    |  +2                 | Way of the Gun                       |
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   *  **Hit Dice:** 1d10 per Gunslinger level   *  **Hit Dice:** 1d10 per Gunslinger level
   *  **Hit Points at 1st Level:** 10 + your Constitution modifier   *  **Hit Points at 1st Level:** 10 + your Constitution modifier
-  *  **Hit Points at Higher Levels:** 1d10 (or 6) + your Constitution modifier per fighter level after 1st+  *  **Hit Points at Higher Levels:** 1d10 (or 6) + your Constitution modifier per Gunslinger level after 1st
  
 ===Proficiencies=== ===Proficiencies===
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 ===Second Wind === ===Second Wind ===
-You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.+You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain vitality equal to 1d10 + your Gunslinger level. \\ 
 + 
 +This feature can't be used to restore wound damage. 
  
 Once you use this feature, you must finish a short or long rest before you can use it again. Once you use this feature, you must finish a short or long rest before you can use it again.
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 ==== Way of the Gun ==== ==== Way of the Gun ====
-At 3rd level, you choose an archetype that you strive to emulate in your combat styles and techniques. The archetype you choose grants you features at 3rd level and again at 7th, 10th, 15th, and 18th level. +At 3rd level, you choose an archetype that you strive to emulate in your combat styles and techniques. The archetype you choose grants you features at 3rd level and again at 7th, 10th, 15th, and 18th level. \\ 
- +\\ 
-  * [[Deadeye|Deadeye]] + - **[[Deadeye|Deadeye]]** \\ 
-  * [[Desperado|Desperado]] + - **[[Desperado|Desperado]]** \\ 
-  * [[Gunplay|Gunplay]]+ - **[[Gunplay|Gunplay]]** \\
  
 ===Grit===  ===Grit=== 
-You gain a number of grit points equal to your Wisdom modifier (minimum of 1). You regain 1 expended grit point each time you roll a 20 on the d20 roll for an attack with a firearm, or deal a killing blow with a firearm to a creature of significant threat (DM’s discretion). You regain all expended grit points after a short or long rest.+You have a number of grit points equal to your proficiency bonus. \\ You regain all expended grit when you finish a short or long rest. \\ Whenever you score a critical hit with a firearm, you regain 1 expended Grit point, up to your maximum. Whenever you reduce a significant hostile creature to 0 hit points with a firearm, you may regain 1 grit up to your max, at the DM's discretion.
  
 ===Saving Throws===  ===Saving Throws=== 
gunslinger.1787139213.txt.gz · Last modified: by admin