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scout [2026/09/23 22:03] – adminscout [2026/09/23 22:37] (current) – [Table] admin
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 ===== The Scout ===== ===== The Scout =====
  
-**DESC**+**Scouts are skilled trackers, hunters, and wilderness guides who know how to find their quarry and exploit its weaknesses. Whether hunting outlaws, stalking dangerous creatures, or guiding their companions through the wilderness, Scouts rely on patience, keen senses, and a well-placed shot.**
  
 //You must have a Dexterity and a wisdom score of 13 or higher in order to multiclass in or out of this class.// //You must have a Dexterity and a wisdom score of 13 or higher in order to multiclass in or out of this class.//
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 |  3rd    |  +2                 | Scouting Technique                        | |  3rd    |  +2                 | Scouting Technique                        |
 |  4th    |  +2                 | Ability Score Improvement                 | |  4th    |  +2                 | Ability Score Improvement                 |
-|  5th    |  +3                 |                                           |+|  5th    |  +3                 | Follow-Up Shot                            |
 |  6th    |  +3                 |                                           | |  6th    |  +3                 |                                           |
 |  7th    |  +3                 |                                           | |  7th    |  +3                 |                                           |
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 ====Follow-Up Shot==== ====Follow-Up Shot====
-Once on each of your turns when you hit your Marked Foe with a ranged weapon attack, you can make one additional ranged weapon attack against another creature within range.+At 5th level, once on each of your turns when you hit your Marked Foe with a ranged weapon attack, you can make one additional ranged weapon attack against another creature within range.
  
 ====Fleet Footin'==== ====Fleet Footin'====
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 ====Hide in Plain Sight==== ====Hide in Plain Sight====
-Starting at 10th level, you can spend 1 minute creating camouflage for yourself. You must have access to fresh mud, dirt, plants, soot, and other naturally occurring materials with which to create your camouflage. +Starting at 10th level, you can camouflage for yourself to avoid being attacked or spotted instead of taking your movement that round. 
- +Once camouflaged you gain a +10 bonus to Dexterity (Stealth) checks, and can maintain your camouflage while moving at half your normal speed.
-Once you are camouflaged in this way, you can try to hide by pressing yourself up against a solid surface, such as a tree or wall, that is at least as tall and wide as you are. You gain a +10 bonus to Dexterity (Stealth) checks as long as you remain there without moving or taking actions. Once you move or take an action or a reaction, you must camouflage yourself again to gain this benefit.+
  
 ====Vanish==== ====Vanish====
scout.1790201024.txt.gz · Last modified: by admin