Table of Contents

Mark of the Beasts

The Mark of the Beasts is a spiritual journey, as the brave accepts a spirit animal as guide, protector, and inspiration. In battle, your beast spirit fills you with supernatural might, adding magical fuel to your brave rage.

Most brave tribes consider a totem animal to be kin to a particular tribe. In such cases, it is unusual for an individual to have more than one totem animal spirit, though exceptions exist.

Source: Player's Handbook


Totem Spirit

At 3rd level, when you adopt this path, you choose a beast spirit and gain its feature. You aquire tattoos that carry the form of your chosen spirit animal.
At your option, you also gain minor physical attributes that are reminiscent of your totem spirit. For example, if you have a bear totem spirit, you might be unusually hairy and thick-skinned, or if your totem is the eagle, your eyes turn bright yellow.

Your totem animal might be an animal related to those listed here but more appropriate to your homeland. For example, you could choose a hawk or vulture in place of an eagle.


Aspect of the Beast

At 6th level, you gain a magical benefit based on the totem animal of your choice. You can choose the same animal you selected at 3rd level or a different one.


Feral Instinct

By 10th level, your instincts are so honed that you have advantage on initiative rolls.

Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.


Totemic Attunement

At 14th level, you gain a magical benefit based on a totem animal of your choice. You can choose the same animal you selected previously or a different one.