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discipleofcards

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Disciple of the Cards

Your a gambler at heart, and your cards are not only a tool, but also your weapon.


Card Sharp

At 1st level, you hurl a Hex charged card at your opponent, making a ranged spell attack to hit with a range of 60ft.
On a successful hit you do 1D10 damage.
You can throw a second card at 10th level and a third at 15th, this can target multiple opponents.


Marked Deck

At 6th level, once per turn, choose from the following effects when making a Card Sharp attack. This must be declared before you make the attack.

Ace of Spades - Extra D6 Damage per card Ten - Knock Target Prone Jack - Give target Disadvantage on next roll Queen - Ignore Cover King - +2 on attack roll **Joker ** //- //


Loaded Deck

At 14th level, add your intelligence modifier to your your Card Sharp throws.


Dead Man's Hand

18th

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